AIM-343

Leading a Child to a Computer Culture

Author[s]: Cynthia J. Solomon
Date: December 1975
PS Download: ftp://publications.ai.mit.edu/ai-publications/0-499/AIM-343.ps
PDF Download: ftp://publications.ai.mit.edu/ai-publications/pdf/AIM-343.pdf
Abstract: “LOGO” is sometimes used as the name of a programming language. It is also used as the name of…what shall I call it?… an environment, a culture, a way of thinking about computers and about learning and about putting the two together. I shall try to convey to you how I bring a child into this environment.

A Case Study of a Young Child Doing Turtle Graphics in LOGO

Author[s]: Cynthia J. Solomon and Seymour Papert
Date: July 1976
PS Download: ftp://publications.ai.mit.edu/ai-publications/0-499/AIM-375.ps
PDF Download: ftp://publications.ai.mit.edu/ai-publications/pdf/AIM-375.pdf
Abstract: This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child’s involvement in turtle graphics is presented as a case study.